You clear your throat and say, in kobold dwarven, "Hail Åblel. Greetings to you and your companion here, in your Cityshanks. We are here visiting your mountain home on a grand adventure. I am Urist Tributeseeker (as in seeking the artifact bronze dagger `Tributescar`). My friends and companions here are Matt (points to Mathias), Jon (points to John), and Tigger (points to our un-named tiger).
Who is your companion? (points to the other guy) And might I add, I too am a Talented(?) Engraver.
You clear your throat and say, in common, "Hail Åblel and greetings to your companions. We are visiting Cityshanks as part of our grand adventure."
You begin to walk forward.
"I am Urist Tributeseeker and these are my friends, Matt, John, and-"
You bump into some sort of force field.
Åblel etches furiously, "Ah yes. Urist, Matt, and John."
The floor runes are made of blood.
Speak the words "adil ozleb, eshim friends" (wall disappear, free friends) to reforms the runes.
Command the blood reform as restraints: leg shackes, handcuffs, and face muzzles on these two.
You speak "adil ozleb" while lifting blood from channels in the floor.
Can we move the blood that makes up the runes I to a sphere and hurl it at the barrier? The denser the sphere, the more damage it would do since it would be more mass on a small point, also a smaller object would be able to get through the air better rather than the larger, less dense counterpart.
Lets make blood bullets!
Let's make blood Mantis Jerky projectiles!
The flying cursed mantis jerky strikes the dwarf in the neck and the severed part sails off in an arc.
The barrier shatters.
Mathias leaps forward with surprising speed.
Åblel removes a stone from her pocket. A rune carved on the stone begins to glow.
Mathias flickering sword is obliterated as it passes through a spherical barrier surrounding Åblel.
"This is no blood magic." Mathias states.
Åblel giggles with delight as she dashes for the ladder.
We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Position ourselves in front of the stairway, hands spread before us so as to indicate that we cannot allow these summons to pass.
We are outmatched, but we are bound nonetheless to protect she who gave us a thinking mind. Run up the stair following Åblel and lock closed any and all doors or hatches. Preferably by throwing levers, those are harder to unlock.
Good ideas, but remember we are dealing with something that has murdered the population of a whole planet. A door isn’t stopping that thing and Åblel doesn’t know what we’re dealing with, talking is probably our best option.
(Come to think of it, I don’t know if we can talk since we don’t have a mouth...)
You can't talk so you start to disengage.
Your feet are stuck.
Kûbuk's blood is wrapping around your legs and crystallizing.
Matt punches you in the head, fracturing the crystal.